The symbols in the standard notation are the first letters from the names of the sides. So we have Move Notation Right R Left L Up U Down D Front F Back B Colors, or the side of the cube you're looking at are actually not relevant for the effect of an algorithm. Now, 1 move, e.g. R is made as follows: first, look at the R(ight) side of the cube. Then, turn the face your looking at clockwise 1/4 (as in the animation above). As you can see, if you do that 4 times, the cube will be restored to its original state; yours is scrambled, right? Additionally there are three other important symbols, that are used to describe rotations of the complete cube. They are named after the mathematical X, Y and Z axes: x - rotate cube looking at Right face (also [r]) y - rotate cube looking at Up face (also [u]) z - rotate cube looking at Front face (also [f]) |